Sam's profile
Project #2: General store simulator:
Summary: A game where play as a general store clerk in a general store in the middle of a peak forest. In the game you stock shelves, asset customers, take their orders, etc. this along strange things that happen outside the store, you do this from sun rise to sun set with set amount of days.
Role:
-
Character Modeler: Model the entire character but did not design the character.
-
Lead Programer: code the game & it’s machanics.
-
Lead level designer: design the store & the outside enviroment. Environmental storytelling.
Features:
-
Stocking resources for customers to buy.
-
Accepting side mission from customers.
-
Day & Night cycle; calender system.
Challenge:
Problem: I struggle to keep track of events and when they occur in the game.
​
Solution: I made a chart keep track of all the event in the game.